TitreScavengers Trailer
Agence
Campagne Scavengers
Annonceur Midwinter Entertainment
Marque Scavengers

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Date de première diffusion/publication Uniquement pour les abonnés
Secteur d'activitéUniquement pour les abonnés
Type de média Télévision
Longueur
Sociéte de création sonore
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VFX Artist M...al Gr....el Uniquement pour les abonnés
CG Supervisor B...ek Sk.....ec Uniquement pour les abonnés
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Animation Uniquement pour les abonnés
Producteur exécutif P...r P...op Uniquement pour les abonnés
Producteur A...a B...s Uniquement pour les abonnés
Head of CG M...ał Sk.....ec Uniquement pour les abonnés
Sound Designer Uniquement pour les abonnés
Sound Designer Wo....ch Cho......ińcki Uniquement pour les abonnés
Compositeur de musique P...yk S....na Uniquement pour les abonnés
Grade P...r S...m Uniquement pour les abonnés
Motion Capture Studio Gr....rz M...r Uniquement pour les abonnés
Motion Capture Studio Al.....der S....uc Uniquement pour les abonnés
Animation P...r Kur......wski Uniquement pour les abonnés
Animation T...sz G...da Uniquement pour les abonnés
Animation R...ł Ki.....ski Uniquement pour les abonnés
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Á propos Platige Image

Since 1997 Platige Image has been cooperating with people from all types of creative businesses helping them cross boundaries, change the rules and discover new possibilities. Everything to surpise audiences. 

Dernières actus

Platige Image Brings Viewers to New Ice Age in the Latest ‘’Scavengers’’ Trailer

Dark, frozen and beautiful vision of the future shown in the ‘’Scavengers’’ cinematic trailer is the effect of collaboration between the Platige Image studio and the Seattle-based developer Midwinter Entertainment. The project took advantage of unusual solutions in order to combine a futuristic dystopia with an artistic fantasy style.

The game is a cooperative survival sci-fi shooter set in the new ice age in the style of animated films. The trailer depicts the moment of heroes’ arrival to icebound Earth. Creating a world both fantastic and dangerous posed an interesting challenge to artists at Platige Image, as the studio specializes in digital hyperrealism, as seen in its trailers for ‘’The Witcher III’’, ‘’Watch Dogs 2’’ and ‘’Skull and Bones”.

“Our task was to build the world in the vein of cartoons, 3D or even stop-motion animated features. However, such elements as realistic snowstorm, beautiful and terrifying at the same time, had to fit there,” says Michal Gradziel, FX Artist at Platige Image.

A part of working on the trailer was creating the 3D characters based on digital models provided by the producer and used in the game. For the purpose of the trailer studio's artists had to recreate these assets, enriching them with numerous details. All the while, production time was more limited than usual.

“The trailer was made at an express pace. We had barely two months to prepare it, and the unusual form called for much more when it came to design and technology,” says Bartek Skrzypiec, CG Supervisor.

Originally the story was planned to be told in just a few shots. However, after discussing it with Platige Image, Midwinter Entertainment decided to develop it significantly. As a result, the film presents more details of the post-apocalyptic world and emphasizes the cooperative nature of the game.

The cinematic is already available on the official Youtube channels of Midwinter Entertainment and Platige Image. Playtests for Scavengers will begin in 2019 and players can sign up to be amongst the first to play the game at www.scavengersgame.com

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