Alexandra Mimoun
Head of Integrated Planning at Publicis Conseil, Paris
Paris, France
TitreÀ la poursuite du trésor perdu
Agence
Campagne Prince Game Trailer
Annonceur Mondelez International
Marque Prince de LU
Mise en ligneAvril 2015
Secteur d'activité Biscuits, pain, biscottes
Philosophie When you think of a biscuit brand, you don’t naturally think of its history and heritage, but that’s the route Ogilvy Paris took to tackle the brief set by the European snack brand Prince de Lu (Mondelēz International) nearly 4 years ago when Ogilvy was in the finals for the leading European brand's business. The Client’s Brief? Make the Prince brand relevant and engaging to today’s families of the 21st century.
Ogilvy’s winning pitch idea was to transform the brand's traditional communications into one of Branded Entertainment Content. This branded entertainment effort represented a huge shift for Prince de LU -- a brand that used to invest around 90% of its media budget on TV.
Declared Julie Levet, Growth Platform Leader Prince MEU at Mondelez International, “Our choice to transform our brand’s communication strategy into branded entertainment and brand content was bold, and proved to be the right one. The potential of the platform is unlimited with even more engaging content to come. With this initiative, the Prince brand firmly finds itself in the modern world.”
With this, Ogilvy and Prince aligned to give the Prince icon a makeover and to create a whole new world around him that promised unlimited storytelling across every media possible to engage its audience in a medieval world made contemporary called Princeland.  From here, Prince de LU was propelled into the era of branded entertainment and cross-media storytelling of the 21st century.
Said the Agency's Executive Creative Director, Baptiste Clinet:  "It was the creative response we found to the brand's challenge: developing an engaging Universe around the Prince icon and giving him a true mission-- to train the next generation to become future prince and princesses."
In year one, you’ll recall, Ogilvy developed a team of archetypal characters to live in Princeland. Rick, the awesome guy who's scared of spiders; Lily, the pretty girl, dressed and ready for all situations; Zig & Zag, the twin boys often too full of imagination; Joe, who’s not afraid of anything, except opening her heart… and Barry, the loveable Kung Fu master with a soft side. And obviously Moustachio, the constant threat…the conceited and self-loving man…
Today, the successful Princeland content strategy goes even deeper with families to nourish the energy and imaginations of kids with more video content in a longer format as well as an entirely new gaming app playable on desktop or mobile.
Declared Natalie Heckel, Executive Director, Ogilvy & Mather Paris: "Our biggest challenge was to find a way of being emotionally relevant to the whole family in particular using digital and gaming as a medium."
In the latest adventure of Princeland, children continue to gain the values of a Prince-- which so happen to be the same shared values of the brand: bravery, chivalry, adaptability, ingenuity, agility. . . but are now invited to finish the magnificent Princeland story through an exciting game where they can master different skills from 6 levels of play.  For instance:  venture into the belly of a flying dragon; jump over the rooftops of the city; escape hordes of crazy fans; sneak into a guarded castle; find their way through an out of control bakery!
Inspired by the entertainment industry and some of the biggest animation studios in the world, Princeland masters a 3-D breakthrough initiative that goes beyond simple advertisement: TV Spots; Branded Content; 3 minute short film; a comic book; and, a game that stops after 15 minutes of play to encourage the player to go outside, exercise and be a real prince in the real world.
Shared Ogilvy's Creative Director, Paul Kreitmann: "It was thrilling to create a story that wouldn't end when the film stops. When you play the mobile game, you get the chance to create your own character in Princeland and participate in the adventure to beat the evil Mustachio and save the kingdom in peril!" 
Type de média Brand Content
Longueur
Directeur de création Paul Kreitmann
PDG
Directeur de la création
Directeur de création
Concepteur / rédacteur
Concepteur / rédacteur
Concepteur / rédacteur
Concepteur / rédacteur
Directeur artistique
Directeur artistique
Directeur artistique
Directeur artistique
Directeur de la publicité
Directeur de la publicité
Directeur de la publicité
Agency supervisor
Agency supervisor
Agency supervisor
Agency supervisor
Planneur stratégique
Planneur stratégique
Producteur, agence
Producteur, agence
Producteur, agence
Head of Technology
Maison de production
Producteur
Réalisateur
Réalisateur
Responsable de la production
Son
Musique
Mixing Engineer & Sound Design
Game Production Company
Directeur de création
Chief Technical Officer
Producteur
Website Production Company
Producteur
Tech Lead

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